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Pokémon Channel : ウィキペディア英語版
Pokémon Channel

''Pokémon Channel'', released in Japan as , is a 2003 video game in the ''Pokémon'' series for the GameCube, developed by Ambrella and published by Nintendo and The Pokémon Company. The player's goal is to help Professor Oak refine and promote his TV network through watching broadcasts with a Pikachu. The game contains elements of the adventure, digital pet, and simulation genres. The player can explore full 3D environments, have Pikachu converse with other Pokémon, and collect various items.
The game was developed rather quickly as a sequel to the Nintendo 64 title ''Hey You, Pikachu!'' and to promote the Nintendo e-Reader accessory, and uses a novel 3D texturing effect. It was first showcased at Electronic Entertainment Expo (E3) 2003 and later through a month-long series of promotional events in Sapporo, Hokkaido, Japan. It was released on July 18, 2003, in Japan, December 1 in North America, and April 2, 2004, in Europe. In Japan, the game sold 66,373 copies in its first year. It received mixed reviews, which generally criticized its low level of interactivity and repetitive sound effects, though its collecting aspects and visuals were somewhat better received.
==Gameplay==
''Pokémon Channel'' is difficult to categorize into a genre,〔〔 as it incorporates elements of adventure,〔 simulation,〔 and digital pet games.〔 The graphics are in 3D,〔 the perspective is first-person,〔 and the player navigates and selects things with a cursor.〔 The game centers on watching television programs with a Pikachu, a mouse-like Pokémon.〔 The player, who lives in a house, can channel-surf freely among the various channels of a television network created by the elderly Professor Oak, as well as explore one room of the house and several outdoor areas.〔〔〔 Pikachu sometimes displays emotional reactions while watching, such as happiness or anger.〔〔 The game takes place over a few days, with unique plot events on each. The GameCube's inner clock tracks time such that every in-game day lasts at least as long as one real-time day.〔〔
While several channels are available, only a few are essential to the completion of the game. The player saves the game by reporting on recent accomplishments to Oak at ''Prof. Oak Report'', watches episodes of an anime series at ''Pichu Bros.'', and listens to plot-advancing news coverage from a Psyduck at ''Pokémon News Flash'' (PNF). On a channel called ''Shop 'n Squirtle'', the player uses the game's currency, "Poké", to purchase bus passes to travel among the game's locations, as well as non-essential items like Pokémon dolls, new television sets in various styles, and other decorations, all delivered by a Delibird (a bird-like Pokémon that carries various items in its satchel).〔 Extraneous channels include the trivia-based game show ''Quiz Wobbuffet'',〔 where the player earns Poké, the art exhibition program ''Smeargle's Art Study'', where Smeargle gives opinions on art that can be created in a paint-by-numbers style in the player's house,〔 and the exercise program ''Smoochum Shape-Up''.〔
The main collectibles available in ''Pokémon Channel'' are trading cards that display various Pokémon. The trading cards, known in game as Nice Cards, exist in three forms: Single, which simply show a picture; Motion, which are holographic; and Platinum, which are holographic and play the respective Pokémon's cries.〔 The collectibles can be found by having Pikachu speak with other Pokémon and help them with tasks,〔 or by ordering from ''Shop 'n Squirtle''.〔 There is a virtual Pokémon Mini console hidden under the player's bed that plays six games: ''Snorlax's Lunch Time'' (exclusive to ''Pokémon Channel'')〔 and five others previously released for the real-life Pokémon Mini. The games are simple and mainly based on rhythm.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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